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3D Game Engine Programming
Zerbst, Stefan, Duvel, Oliver · Boston, MA : Thomson Course Technology, 2004
- Publisher
- Boston, MA : Thomson Course Technology, 2004
- ISBN
- 1592003516
- Dewey classification
- 794.8
- Language
- English
Digital copy
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Catalogue record
| Field | Value |
|---|---|
| 001Control number | 13059 |
| 003Control number identifier | HUTECH |
| 005Date and time of latest transaction | 8 Jul 2016, 14:12 |
| 008Fixed-length data elements | 100104s2004 vn |
| 020International Standard Book Number (ISBN) | 1592003516 |
| 041Language code | eng |
| 082Dewey Decimal call number | 794.8 E206B |
| 100Main entry – personal name | Zerbst, Stefan |
| 245Title statement | 3D Game Engine Programming / Stefan Zerbst, Oliver Duvel. |
| 260Publication, distribution, etc. (imprint) | Boston, MA : Thomson Course Technology, 2004 |
| 650Subject added entry – topical term |
|
| 700Added entry – personal name | Duvel, Oliver |
| 999Collection | Downloads |
=001 13059=003 HUTECH=005 20160708141251.1=008 100104s2004 vn=020 ##$a1592003516=041 0#$aeng=082 ##$a794.8 $bE206B=100 1#$aZerbst, Stefan=245 00$a3D Game Engine Programming / $cStefan Zerbst, Oliver Duvel.=260 ##$aBoston, MA : $bThomson Course Technology, $c2004=650 .\$aComputer games $xProgrammin=650 .\$aDirect=700 1#$aDuvel, Oliver=LDR 00574nam a2200217 a 4500

